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introduction

Archery

Archery derived from mankind's need for food and war. In ancient times humans developed archery skills for hunting and then to battles against each other. Now archery is a competitive sport, played either individually or on teams.


Equipment: the basics are of course the bow and the arrow along with a target. Arrows can be made of aluminum, carbon or wood. Bows include compound and long bows. A basic target is a circle of rings. Each ring represents different points and the closer to the center or smallest ring the more points awarded. 


Key rules include scoring, shooting and safety. The center of the target has the highest point value. To shoot one stands behind a designated line shooting an agreed number of arrows at the target with a set time limit. For example, 3 arrows in 2 minutes. Safety is simple, never point an arrow at anyone and no one should retrieve arrows from the target until all shooters have used their arrows and it is declared safe to do so.


introduction

Baseball

Baseball is a team sport played by kids and adults alike. Each team fields 9 players at a time. The team that scores the most runs wins the game. The game is generally played over 9 innings with each inning ending after 3 outs on each team. 


One team takes the field as the other team is at bat. The field is diamond shaped with 3 bases and home plate. The field is also divided into the infield and the outfield. The pitcher stands on the pitcher's mound in the center of the infield. The pitcher is the player that throws a ball toward the batter. The team at bat attempts to hit the ball and run the bases. First base, second base, third base and home plate. A run is scored after a batter completes a run touching each of the bases and home plate. The team that is in the field then attempts to catch the ball, tag the bases, or tag the running player that was at bat. Each time one of those actions happens it is called an out.


After 3 outs part of the inning is over and the teams switch between in the field and batting. Once each team has had a turn at bat the inning is over. 



introduction

Camping

Before you go camping there are many things to consider depending on where you are headed. Of course, equipment and safety are at the top of your list. Camping equipment includes your shelter if staying outdoors such as a tent and sleeping bag. Cooking and food such as a portable stove, fuel, cookware, cooler. plates. cups and utensils. Tools you may need include flashlights, knife or multi-tool, fire starter or matches, rope, map or compass. Extra equipment may include rain gear, hat, sunglasses, toiletries, bug repellant, trash bags and don't forget the first aid kit.


Depending on where you are camping will determine what items you may need. Be sure to do your research on the location including any park fees that may apply.


introduction

Cycling

Cycling as a sport can be done individually or on teams. According to historical research the first record of a race was held in 1868 in Paris. There are many types of cycling racing some of the most popular are road racing such as the famous Tour de France, track cycling, mountain biking and BMX. 


introduction

Golf

Golf is another sport that can be played individually or as a team. The object is to hit a small ball into a series of holes on a course in as few strokes or swings as possible. A standard round of golf consists of 18 holes. 


Scoring starts on each hole with what is called "par" which is the standard number of strokes or swings hitting the ball that it should take to get the ball in the hole.


Equipment includes clubs, balls, tees with additional equipment including gloves and bag to hold the clubs, balls and tees. 

introduction

Lacrosse

Lacrosse is a team sport. It combines the skills of soccer, hockey and basketball into one sport. The goal is to score on your opponent shooting a ball into their goal using your lacrosse stick. Each team has ten players on the field. The field is 110 yards long and 60 yards wide. There is a goal on each side for each team.


Equipment includes a lacrosse stick used to catch, carry and pass the ball around, a ball which is made of rubber, and protective gear such as helmet, mouth guard, gloves and pads.


A game is 4 quarters of 12 minutes each. If a game is tied it can go to sudden victory overtime.



introduction

Running

Running is one of the easiest sports you can do, but it all depends on your health. It is best to consult a doctor before doing any vigorous activity. 


The key, again depending on your health and age, is to set realistic goals, progress slowly and obviously do not try to run a marathon on your first go. Start with walking, build up speed and distance over time. It is always important to warm up and cool down after running. 


introduction

Scuba Diving

Key Steps to Get Started

  1. Meet Basic Prerequisites
  2.  Complete an Open Water Course 
  3.  Alternative (Optional): Start with a Discover Scuba program. This is a one-day supervised experience that lets you try diving in shallow water without full certification. 


Important Safety & Diving Rules

  • Breathe Continuously: Never hold your breath. This is the most critical rule to prevent lung over-expansion injuries.
  • Ascend Slowly: Never exceed a rate of 9-18 meters (30-60 feet) per minute to avoid decompression sickness ("the bends").
  • Safety Stops: On every dive, perform a safety stop at 5 meters (15 feet) for 3 to 5 minutes before reaching the surface.
  • Buddy System: Never dive alone. Your buddy is your safety net for equipment issues or medical emergencies.
  • Equalize Regularly: Pinch your nose and blow gently to equalize pressure in your ears as you descend to prevent pain or injury.
  • Flying After Diving: Wait at least 12 to 24 hours after your last dive before flying to allow excess nitrogen to leave your body safely.
  • Respect Marine Life: Observe but do not touch or disturb underwater wildlife or coral reefs.


introduction

Soccer/Futbol

Soccer is a globally popular sport played by two teams of 11 players each, including one goalkeeper, on a rectangular field. The primary objective is to score more goals than the opposition by getting a ball into their net using any part of the body except the hands and arms.  


 Key Rules

  • No Hands Players must not intentionally touch the ball with their hands or arms. Only the goalkeeper is allowed to use their hands, and only within their own designated penalty area.
  • Match Duration A standard professional match consists of two 45-minute halves with a halftime break. The clock runs continuously, and the referee adds "stoppage time" at the end of each half to account for injuries and other delays.
  • Scoring A goal is awarded when the entire ball crosses the goal line between the posts and under the crossbar. The team with the most goals at the end of the match wins.
  • Out of Bounds
    • If the ball crosses a sideline (touchline), it is put back in play with a throw-in by the opposing team.
    • If the ball crosses the goal line (endline) and was last touched by an attacking player, play restarts with a goal kick by the defending team.
    • If the ball crosses the goal line and was last touched by a defending player, the attacking team gets a corner kick.
  • Fouls and Cards A referee awards a free kick or penalty kick when a player breaks the rules (e.g., tripping, pushing, or handball). Depending on the severity, a player may receive a yellow card (caution) or a red card (dismissal from the game), which means their team must play with one less player for the remainder of the match.
  • Offside The offside rule prevents attacking players from lingering near the opponent's goal in an advantageous position. A player is in an offside position if they are in the opponent's half and closer to the goal line than both the ball and the second-to-last opponent at the moment the ball is played to them.


introduction

Surfing

 Surfing requires minimal equipment, primarily a surfboard, a leash, and surf wax, supplemented by safety gear like wetsuits, rash guards, and sun protection depending on the conditions. Key safety practices involve understanding the ocean, respecting fellow surfers, and maintaining physical fitness.  


 Key Safety Precautions and Etiquette

  • Learn to Read the Ocean: Understand wave patterns, tides, and potential hazards like rip currents. If caught in a rip current, stay calm and swim parallel to the shore to escape the current's pull.
  • Surf with a Buddy: Never surf alone, especially as a beginner. An experienced friend or instructor can provide help in an emergency.
  • Know Your Limits: Only surf in conditions and at spots that match your current ability level. Avoid crowded areas while learning.
  • Protect Your Head: When you wipe out (fall off), always protect your head with your arms to avoid impact with your board or the ocean floor.
  • Follow Surf Etiquette: Adhere to the unwritten rules of the lineup to prevent collisions and conflict. Key rules include:
    • The surfer closest to the peak (breaking part of the wave) has the right of way.
    • Do not "drop in" (take a wave) if someone is already riding it.
    • When paddling out, go around the main breaking zone (the channel) to avoid getting in the way of surfers riding a wave.
  • Maintain Your Equipment: Regularly inspect your leash and board for wear and tear. A broken leash can lead to losing your board or it becoming a hazard.
  • Sun Protection: Use a high SPF, waterproof sunscreen or zinc to protect yourself from prolonged sun exposure, which can lead to skin cancer.


 

introduction

Tennis

Tennis is a racquet sport played between two players (singles) or two teams of two players each (doubles), on a rectangular court divided by a net. Players use a strung racquet to hit a tennis ball over the net into the opponent's court.


 Overview of Play 

The primary goal in tennis is to hit the ball in such a way that the opponent cannot make a valid return. The game is played in points, games, and sets, ultimately leading to a match winner. 


 Key Rules and Scoring

  • Serving: A point begins with a serve. The server must hit the ball into the opponent's service box diagonally opposite them. Servers alternate between the right and left sides of the court.
  • "Let" Serve: If a served ball touches the net but lands in the correct service box, it is a "let" and the serve is replayed.
  • Faults: A player gets two chances to make a valid serve. A "fault" is a serve that lands outside the service box, or a ball that doesn't go over the net. Two consecutive faults (a "double fault") result in the server losing the point.
  • Rallies: After a valid serve, players alternate hitting the ball back over the net within a single bounce until one player fails to do so. The ball can be hit before or after one bounce.
  • Scoring - Points: Tennis uses a unique scoring system for games:
    • Love = 0 points
    • 15 = 1 point
    • 30 = 2 points
    • 40 = 3 points
    • Game = 4 points (must lead by at least two points)
  • Deuce and Advantage: If both players reach 40-40 (deuce), one player must score two consecutive points to win the game . The first point after deuce is "advantage" (Ad-In for server, Ad-Out for receiver).
  • Scoring - Games and Sets: The first player to win six games, by a margin of at least two games, wins a set (e.g., 6-4 or 7-5). Matches are typically best of three or best of five sets. 

Basic Equipment

  • Racquet: A strung frame used to hit the ball. The size and string tension can vary based on skill level and preference.
  • Ball: A regulation tennis ball is typically bright yellow and made of rubber with a felt covering. 
  • Apparel: Players typically wear appropriate athletic attire and tennis shoes designed for court movement. 

Etiquette

  • Respect the Rules: Adhere strictly to the rules and call lines fairly.
  • Be Quiet: Do not talk or make noise during a point.
  • Retrieve Balls: Promptly return missed balls to the server. 

 

 

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